package com.neutech.maplestory.constant;

/** （2）
 * 存放项目中的所有的常量
 * @author ZZQ
 * @PackageName: com.neutech.maplestory.constant
 * @ClassName: Constant
 * @Description:
 * @date 2021/1/27 12:53
 */
public class Constant {
    /**
     * 游戏窗口的宽度
     */
    public static final int GAME_WIDTH = 1366;
    //1366
    /**
     * 游戏窗口的高度
     */
    public static final int GAME_HEIGHT = 1000;
    /**
     * 游戏的标题
     */
    public static final String GAME_TITLE = "张智淇--MapleStory";
    /**
     * 图片路径的前缀
     */
    public static final String IMAGE_PATH_PRE = "com/neutech/maplestory/images/";
    /**
     * 图片路径的后缀
     */
    public static final String IMAGE_PATH_FIX = ".png";
    /**
     * 英雄的初始速度
     */
    public static final int HERO_SPEED = 5;
    /**
     * 初始的跳跃速度
     */
    public static final double INIT_JUMP_SPEED = 30;
    /**
     * 道具初始的跳跃速度
     */
    public static final double INIT_ITEM_SPEED = 25;

    public static String PRE_MP3 = "com/neutech/maplestory/sounds/";
}


